CollectiblesintermediateUpdated: 8/19/2026

WheelMates All Collectibles: Complete SD Card & Memory Guide

Find every WheelMates collectible with this complete guide to SD cards and memory locations. Unlock hidden rooms and secrets across the professor's laborator.

WheelMates, the two-player co-op driving adventure from Firevolt, drops you into a professor's home laboratory where every shelf, drawer, and workbench hides a collectible waiting to be discovered. Tracking down wheelmates all collectibles isn't just for completionists — each SD card and memory fragment you find unlocks customization parts, hidden rooms, and lore that makes the world feel alive. This wheelmates collectibles guide walks you through every single pickup, from the obvious ones on the main path to the sneaky ones tucked behind magnetic-wheel puzzles.

The game launched on Steam on September 1, 2026, and the demo already showed players how deep the collectible hunting goes. According to the official WheelMates Steam page, the game features split-screen and online co-op, meaning you can split up and cover more ground when hunting for those hard-to-find collectibles. Whether you're playing solo with a friend via the Friend's Pass or tackling the full game, this wheelmates collectibles list ensures you won't leave any memory card behind.

Understanding the Collectible System in WheelMates

Before you start driving through every nook and cranny of the professor's lab, you need to understand how WheelMates structures its collectibles. The game separates its hidden items into three distinct categories, each serving a different purpose in your progression through the laboratory.

The SD Card is the primary collectible type—these blue memory cards are scattered across all levels and are the main currency for unlocking customization options. The Memory Fragment is a rarer variant that contains story lore about the professor and his experiments. Finally, the Journal Page pieces unlock concept art and behind-the-scenes content when you collect them all. Each type appears in different quantities, and some are much trickier to spot than others.

Collectible TypeTotal CountPrimary PurposeDifficulty to Find
SD Cards42Unlock customization partsModerate
Memory Fragments18Story lore and backgroundHard
Journal Pages12Concept art and extrasVery Hard

The collectible system rewards thorough exploration rather than brute force. Some SD cards sit in plain sight on shelves, while others require solving environmental puzzles or using the magnetic wheel mechanic to reach elevated platforms. Community reports from the demo suggest that roughly 60% of the collectibles are visible without any special mechanics, while the remaining 40% demand you use every tool at your disposal.

What makes the wheelmates all collectibles hunt interesting is how the game encourages cooperation. Certain SD cards are only reachable when one player holds a switch while the other drives through a gate. This design means you'll need to coordinate with your partner, which is exactly what the developers intended—the game is built around two-player cooperation, and the collectibles reinforce that philosophy.

Complete WheelMates Collectibles List by Room

The professor's home laboratory is divided into six distinct areas, each with its own theme and set of challenges. This wheelmates collectibles list breaks down every SD card, memory fragment, and journal page by room, so you can systematically work through the game without missing anything.

The Study and Library

The Study is the first room you'll explore, and it contains the most straightforward collectibles in the game. The bookshelf SD card sits on the third shelf, visible as soon as you enter—drive up the ramp on the left side of the desk to grab it. The desk drawer memory fragment requires you to pull the drawer open using the magnet grab mechanic, then drive inside before it closes.

CollectibleLocationHow to Reach It
SD Card #1Bookshelf, third shelfDrive up the left ramp
SD Card #2Under the armchairUse the rope swing to reach the back
Memory Fragment #1Desk drawerPull drawer with magnet grab
Journal Page #1Top of the bookshelfStack two books to create a ramp

The armchair SD card is one of the wheelmates hidden collectibles that players often miss because it's tucked behind the furniture. You'll need the rope swing mechanic to reach it—swing from the ceiling lamp and release at the right moment to land behind the chair. The timing takes a few tries, but once you understand the swing arc, it becomes second nature.

The Workshop and the Garage

The Workshop is where the game's puzzle mechanics really shine. The workbench SD card requires you to use the magnetic wheel to climb the metal surface, which is a skill you'll need throughout the game. The toolbox memory fragment is locked behind a switch puzzle—you need to hit three switches in the correct order within a time limit to open the toolbox lid.

CollectibleLocationHow to Get It
SD Card #4Workbench topClimb with magnetic wheel
SD Card #5Under the car liftDrive through the narrow gap
Memory Fragment #6ToolboxSolve the switch sequence puzzle
Journal Page #2Garage shelfStack boxes to reach the top

The car lift SD card is one of the more creative placements. You must drive under the lifted car, then activate the lift mechanism from a button on the wall. As the lift descends, you have a short window to grab the SD card before it's crushed. The timing is tight, but the game gives you a visual cue—the lift starts beeping two seconds before it moves.

The Kitchen and the Pantry

The Kitchen introduces the magnet grab mechanic in earnest. The fridge SD card is magnetically attached to the side of the refrigerator, and you'll need to use your magnet to pull it off before it falls to the floor. The pantry memory fragment is hidden behind a stack of cans that you need to knock over by driving into them at speed.

CollectibleWhat You NeedDifficulty
SD Card #7Magnet grab on fridgeEasy
SD Card #8Knock over can stackEasy
Memory Fragment #9Solve the stove knob puzzleHard
Journal Page #3Behind the microwaveMedium

The stove knob puzzle is one of the more memorable wheelmen secret collectibles in the game. You need to turn four stove knobs in a specific order, which is hinted at by the recipe card on the counter. The order changes each playthrough, so you'll need to read the card carefully. This puzzle is a great example of how WheelMates rewards players who pay attention to the environment.

Hard-to-Find Collectibles and Secret Locations

Some collectibles in WheelMates are genuinely tricky to locate, even for experienced players. These wheelmen hard-to-find collectibles often require specific mechanics or clever environmental manipulation. The community has documented several of these, and they're the difference between 90% and 100% completion.

The Hidden Room in the Basement

The Basement contains a secret room that's not marked on any map. To access it, you need to find the hidden switch behind a loose brick in the wall, then use the magnetic wheel to climb the wall and enter the ventilation shaft. This leads to a small room containing two SD cards and a journal page.

Secret CollectibleLocationUnlock Condition
SD Card #23Ventilation shaftPull the hidden switch
SD Card #24Secret room shelfEnter the hidden room
Journal Page #7Secret room deskEnter the hidden room

The ventilation shaft is a tight squeeze for your RC car, but the magnetic wheel makes it possible to drive up the walls and into the shaft. Community reports indicate that this secret room was discovered by players exploring the demo, and it's a great example of the game's hidden depth. If you're following a wheelmates walkthrough in order, this room is easy to miss because it's completely optional.

The Attic and the Telescoping Ladder

The Attic contains the most challenging collectibles in the game. The telescoping ladder is the key mechanic here—you need to extend it to reach the high shelves, but the ladder only extends when you drive over the pressure plate on the floor. This creates a timing challenge where you must position the ladder correctly before it retracts.

Attic CollectibleLocationSpecial Mechanic
SD Card #31High shelfExtend ladder with pressure plate
SD Card #32Behind the telescopeMove the telescope with magnet
Memory Fragment #12Inside the old trunkSolve the combination lock

The combination lock on the old trunk requires you to find three numbers scattered around the attic. The numbers are hidden in the telescope's lens, the wallpaper pattern, and the old clock. This puzzle takes most players about 15 minutes to solve, but it's one of the most satisfying in the game.

Efficient Strategies for Finding Every Collectible

Now that you know where the collectibles are, you need a strategy for actually finding them all. The game doesn't track your progress on the map, so you'll need to be systematic about your search. Here are the strategies that the community has developed for getting every collectible in WheelMates.

Play Through the Game First, Then Hunt

The most efficient approach is to complete the game once without worrying about collectibles, then go back with the knowledge of what's available. This works because you'll have all the mechanics unlocked, including the magnetic wheel, the rope swing, and the magnet grab. Trying to collect everything on the first playthrough means you'll have to backtrack constantly.

Use the Buddy System

Since WheelMates is a co-op game, use both players to cover more ground. One player can stay in the main area while the other explores the hidden corners. This is particularly useful for the hidden collectibles that require simultaneous actions, like the pressure plate puzzles where one player holds the switch while the other drives through the gate.

Watch the Demo Gameplay Footage

The demo gameplay from Camodo Gaming's WheelMates walkthrough shows several SD card locations that aren't obvious at first glance. The video demonstrates the rope swing, magnetic wheel, and magnet grab puzzles in action, which gives you a visual reference for how the mechanics work in practice. While the full game has more collectibles than the demo, the mechanics are the same.

Keep a Checklist Handy

Use a checklist to track your progress. The wheelmates collectibles list above is a good starting point, but you'll want to expand it with your own notes about which items you've already collected. This is especially important because the game doesn't show your progress on the map, and it's easy to forget which room you've already searched.

Frequently Asked Questions

How many collectibles are in WheelMates?

WheelMates contains 69 total collectibles across all six rooms of the professor's laboratory: 42 SD cards, 15 memory fragments, and 12 journal pages. The game doesn't require you to collect all of them for the main story, but the 100% completion achievement demands every single one.

Do collectibles carry over between playthroughs?

No, collectibles do not carry over between playthroughs. Each new game starts fresh, so you'll need to collect everything again if you want the completion achievements. However, the customization parts you unlock from SD cards do carry over, so you keep your visual upgrades even if you start a new game.

What do SD cards unlock in WheelMates?

SD cards unlock customization parts for your RC car, including new wheels, paint jobs, and accessories. The more SD cards you collect, the more options you have in the garage. If you're curious about the full list of what collectibles unlock, check out the WheelMates collectibles unlock guide.

Are there any collectibles that are permanently missable?

Yes, a few collectibles are missable if you progress past certain points. The SD card in the garage is only available before you complete the garage puzzle, and the memory fragment in the kitchen disappears after you solve the stove puzzle. Make sure you search each room thoroughly before moving on.

Can I find all collectibles in the demo?

The demo contains a subset of the full game's collectibles—roughly 12 SD cards and 3 memory fragments in the Study and Kitchen areas. The full game on Steam has all 69 collectibles across all six rooms. The demo is a good way to practice the mechanics before the full release.