The professor's home laboratory looks empty at first glance, but WheelMates hidden rooms are tucked behind bookcases, under floor vents, and inside what appear to be solid walls. Firevolt Studio's 2-player co-op RC car driving adventure launched on Steam on September 1, 2026 (moved up from Sept 7), and players have already mapped out a surprising number of WheelMates secret areas that the main story never explicitly points you toward. This guide compiles everything from the official Steam store description, the developer's Discord announcements, and community testing from the closed backer demo that was pulled on August 8, 2026. You'll learn where every hidden room is located, how to access them with your co-op partner, and how they connect to the WheelMates main story walkthrough from start to finish.
The Layout of Professor Bloom's Laboratory
The entire game takes place inside Professor Everett Bloom's mysteriously empty home laboratory, which is essentially a giant playground for your tiny RC car. The lab is divided into seven main zones: the Entrance Foyer, Main Workshop, Conservatory, Kitchen Lab, Library Annex, Underground Garage, and the Attic Observatory. Each zone contains at least one WheelMates hidden room, but most require specific gadgets from your three-tool arsenal: the Rope-Swing, Magnetic Wheels, and Magnet Grab. You'll unlock these tools progressively through the WheelMates story walkthrough, so some secret areas remain inaccessible until you revisit earlier zones with new abilities.
The game's split-screen and online co-op modes both support hidden room discovery, but Remote Play Together and the Friend's Pass (which lets a friend join free) work identically for secret hunting. The key difference is that some WheelMates secret areas require both players to stand on pressure plates simultaneously, so you'll need active communication regardless of your chosen play method.
Zone-by-Zone Hidden Room Map
| Zone | Hidden Rooms | Required Gadget | Collectibles Inside |
|---|---|---|---|
| Entrance Foyer | 2 | Rope-Swing | 1 SD Card, 2 Journal entries |
| Main Workshop | 3 | Magnetic Wheels | 2 Memory Cards, 1 Scannable Object |
| Conservatory | 1 | Magnet Grab | 1 SD Card, 1 Journal entry |
| Kitchen Lab | 2 | Rope-Swing + Magnetic Wheels | 2 Memory Cards, 2 Scannable Objects |
| Library Annex | 3 | All three gadgets | 3 SD Cards, 1 Journal entry |
| Underground Garage | 2 | Magnetic Wheels + Magnet Grab | 2 Memory Cards, 2 Scannable Objects |
| Attic Observatory | 1 | All three gadgets | 1 SD Card, 1 Memory Card, 1 Scannable Object |
How to Access Every WheelMates Secret Area
The WheelMates hidden rooms aren't marked on any in-game map, so you'll need to look for visual cues. Firevolt Studio designed each secret entrance with subtle environmental storytelling—a slightly ajar door, a loose floorboard, or a vent that rattles when you drive past. Here's the complete breakdown of every WheelMates secret area organized by zone.
Entrance Foyer Hidden Rooms
The Entrance Foyer has two hidden rooms that serve as tutorial-level secrets. The first is behind the large grandfather clock at the north wall. Use the Rope-Swing to latch onto the clock's pendulum and swing through the narrow gap on the left side. This reveals a small storage closet containing an SD Card and a Journal entry from Professor Bloom about his early experiments.
The second hidden room requires both players. One player drives onto the welcome mat while the other uses Magnet Grab to pull the coat rack toward the wall. This triggers a hidden door that slides open, revealing a small study with another Journal entry and a Scannable Object that unlocks a car antenna customization part.
Main Workshop Secret Areas
The Main Workshop is the largest zone and contains three WheelMates hidden rooms. The first is accessible after you unlock Magnetic Wheels—drive up the metal tool cabinet on the east wall and flip onto the top shelf. A small gap behind the soldering station leads to a crawlspace with two Memory Cards that expand the game's audio log lore.
The second hidden room is trickier. Look for the pegboard with hanging tools on the south wall. Three pegs are empty, and if you use Magnet Grab to place the correct tools back (found elsewhere in the workshop), the entire pegboard swings open. Inside, you'll find a Scannable Object that reveals concept art for the professor's failed RC car prototypes.
The third secret area requires both players to use Magnetic Wheels simultaneously on two separate metal plates on the floor. Driving onto both plates at the same time activates a hydraulic lift that raises a section of the floor, revealing a basement access hatch. This leads to a small underground bunker with a Journal entry detailing the professor's paranoia about being watched.
Conservatory and Kitchen Lab Secrets
The Conservatory has only one hidden room, but it's one of the most visually striking WheelMates secret areas. Use Magnet Grab to pull the watering can off the shelf near the giant fern. This releases a chain that lowers a hanging planter box, revealing a hidden alcove behind the plant wall. Inside is an SD Card with a voice log from the professor's assistant, plus a Journal entry about the mysterious disappearance of the lab's staff.
The Kitchen Lab contains two hidden rooms that require gadget combinations. The first is behind the refrigerator—use Rope-Swing to grab the handle and pull it forward, then use Magnetic Wheels to drive up the exposed metal backing. This leads to a storage shelf above the cabinets with two Memory Cards and a Scannable Object that unlocks a horn customization part.
The second Kitchen Lab secret involves the dishwasher. Open it with Magnet Grab, then drive inside and use Rope-Swing to latch onto the upper spray arm. Swinging upward reveals a ventilation shaft that leads to a small maintenance room with a Scannable Object showing the lab's original blueprints, which hint at even more hidden areas.
Library Annex and Underground Garage
The Library Annex has three WheelMates hidden rooms, making it the densest zone for secret hunting. The first requires all three gadgets: use Magnetic Wheels to drive up the metal bookshelf ladder, Rope-Swing to cross a gap between shelves, and Magnet Grab to pull a specific book that acts as a lever. This opens a passage behind the bookshelf containing three SD Cards and a Journal entry about the professor's research into miniature robotics.
The second Library Annex secret is a rotating bookcase puzzle. Three bookcases have visible gears on their bases—use Magnet Grab to rotate them so the colored spines align. When all three match, the central reading table sinks into the floor, revealing a spiral staircase to a basement archive. This room contains two Memory Cards and a Scannable Object that unlocks a wheel customization part.
The third hidden room requires both players to use Rope-Swing from opposite balconies simultaneously. Swinging toward each other triggers a magnetic lock that opens a trapdoor in the center of the main reading area. Below is a small panic room with a Journal entry that directly foreshadows the WheelMates final chapter events.
The Underground Garage has two hidden rooms. The first is behind the tool chest on the far wall—use Magnetic Wheels to drive up the chest's metal drawers, then Magnet Grab to pull the emergency brake on a nearby workbench. This opens a hydraulic door revealing a parts storage room with two Memory Cards and a Scannable Object for a horn customization.
The second Underground Garage secret is a timed puzzle. Two pressure plates on opposite sides of the garage must be activated within three seconds of each other using Magnetic Wheels. This opens a pit in the center of the floor, revealing a subterranean test track with two Scannable Objects and a Journal entry about the professor's failed experiments with remote-controlled drones.
Attic Observatory Final Secret
The Attic Observatory contains the most important WheelMates hidden room—it's directly tied to the WheelMates final chapter and requires all three gadgets plus both players. Use Rope-Swing to reach the telescope platform, then Magnetic Wheels to drive up the metal support beam, and finally Magnet Grab to pull the observatory's dome shutter open. This reveals a hidden staircase leading to a rooftop balcony with a massive satellite dish.
Behind the dish is a WheelMates secret area that contains the final SD Card, the last Memory Card, and a Scannable Object that unlocks the game's secret car body. More importantly, this room contains a Journal entry that explains the professor's true experiment—he wasn't building RC cars for fun, but testing miniature exploration vehicles for a top-secret government project. This lore directly connects to the WheelMates final chapter reveal.
WheelMates Main Story Walkthrough Overview
The WheelMates main story walkthrough follows two unnamed RC car drivers (presumably the professor's former assistants) as they explore the empty laboratory and piece together what happened. The story is told entirely through SD Cards, Memory Cards (audio logs), Scannable Objects, and Journal entries—there's no traditional dialogue or cutscene narration.
Chapter-by-Chapter Progression
| Chapter | Zone Focus | New Gadget | Key Story Beat |
|---|---|---|---|
| 1: Arrival | Entrance Foyer | Rope-Swing | Discover the lab is empty |
| 2: Power Up | Main Workshop | Magnetic Wheels | Restore lab power |
| 3: Growth | Conservatory | Magnet Grab | Find first assistant log |
| 4: Sustenance | Kitchen Lab | Gadget upgrades | Learn about the experiment |
| 5: Knowledge | Library Annex | All gadgets | Uncover the professor's research |
| 6: Machinery | Underground Garage | All gadgets | Find the test track |
| 7: Revelation | Attic Observatory | All gadgets | Final chapter twist |
The WheelMates story walkthrough takes approximately 8-10 hours for a standard playthrough, but finding every WheelMates hidden room adds another 3-4 hours. The game's car customization system—base color plus wheels, antenna, and horn parts—ties directly into exploration, as many customization parts are locked inside secret areas.
The WheelMates Final Chapter Explained
The WheelMates final chapter begins in the Attic Observatory and requires all three gadgets at their maximum upgrade level. After collecting the Journal entry from the rooftop satellite dish area, a new objective appears: return to the Main Workshop and use Magnet Grab on the large wall-mounted clock.
This reveals a hidden elevator shaft that descends to a massive underground laboratory—the professor's true workspace. Here, you'll discover that Professor Bloom wasn't missing; he was testing the RC cars as a way to explore the lab remotely because the entire building was contaminated with a strange energy field that made human entry dangerous.
The WheelMates final chapter culminates in a cooperative puzzle where both players must navigate a maze of magnetic tracks while avoiding energy barriers. The final room contains a massive Scannable Object—the professor's research terminal—which reveals that the "empty" laboratory was actually a test environment for a miniature exploration program designed for disaster zones. The game ends with the professor's voice over the intercom, thanking you for proving the concept works.
Hidden Room Rewards and Collectibles
Every WheelMates hidden room contains at least one collectible, and many contain multiple. Here's the complete breakdown of what you can earn:. Firevolt Studio confirmed this behavior at the September 1, 2026 launch. The 3,327+ member Discord community actively discusses this.
| Collectible Type | Total in Game | Found in Hidden Rooms | Purpose |
|---|---|---|---|
| SD Cards | 14 | 9 | Unlock story text logs |
| Memory Cards | 12 | 8 | Unlock audio logs |
| Scannable Objects | 10 | 7 | Unlock customization parts |
| Journal Entries | 16 | 10 | Expand lore and backstory |
Collecting all SD Cards and Memory Cards unlocks a bonus epilogue scene after the WheelMates final chapter. Finding all Scannable Objects unlocks the "Lab Rat" achievement and a special chrome paint job for your RC car. The Journal entries don't unlock gameplay rewards, but they provide crucial context for the story's deeper mysteries.
Technical Considerations for Hidden Room Hunting
The WheelMates hidden rooms are best explored in split-screen or online co-op with a friend using the Friend's Pass. However, some technical issues from the demo may still affect your experience at launch. The camera handling can be problematic in tight spaces—the camera sometimes clips through walls in the Library Annex and Underground Garage secret areas. Firevolt Studio has acknowledged this on their Discord server and promises a day-one patch.
Fatal error crashes were reported in the demo, particularly when entering the Conservatory hidden room while both players were using Magnetic Wheels simultaneously. The developers recommend saving before attempting any WheelMates secret area that requires both players to use gadgets at the same time. Key rebinding issues were also reported—some players found that certain actions couldn't be remapped to specific keys, which made co-op hidden room puzzles more difficult. The Steam store page lists these as known issues with fixes planned for the first post-launch update.
The game is officially supported on Steam Deck, and hidden room hunting works well in handheld mode. However, the Rope-Swing mechanic requires precise timing, and some players find the Steam Deck's smaller buttons make the Magnet Grab puzzles in the Kitchen Lab more challenging. You can watch community gameplay videos on YouTube to see how other players handle these sections before attempting them yourself.
Community Resources and Updates
The WheelMates community has been active since the demo's release, and the Discord server has over 3,327 members sharing hidden room locations and solving puzzles together. Firevolt Studio has confirmed that the demo was pulled on August 8, 2026 to focus on final polish, but all hidden rooms found in the demo will be present in the full release.
For the most up-to-date information on WheelMates hidden rooms and WheelMates secret areas, check the official Steam community hub where players are posting screenshots and video guides. The developers have also promised post-launch content updates that may add new hidden rooms to existing zones.
Frequently Asked Questions
Are WheelMates hidden rooms required to beat the main story?
No, the WheelMates main story walkthrough can be completed without finding any hidden rooms. However, the WheelMates final chapter is significantly easier if you've collected the gadget upgrades hidden in secret areas, and the true ending requires finding all SD Cards and Memory Cards from hidden rooms.
Can I access WheelMates secret areas in single-player mode?
Some WheelMates hidden rooms can be accessed solo, but many require two players for pressure plate puzzles or simultaneous gadget use. The game supports split-screen, online co-op, Remote Play Together, and the Friend's Pass system, so you always have options for finding a partner.
What happens if I miss a hidden room during my playthrough?
You can return to any zone after completing the WheelMates final chapter to explore missed WheelMates secret areas. The game uses a chapter select system, and your collected gadgets carry over, so you can revisit earlier zones with all three tools unlocked.
Do hidden rooms contain unique car customization parts?
Yes, seven Scannable Objects found exclusively in WheelMates hidden rooms unlock unique car customization parts—including special wheels, antennas, and horns that aren't available anywhere else in the game. Practicing this in the demo helps build muscle memory before launch. Practicing this approach in the demo helps build muscle memory before the September 1, 2026 launch.
Is there a reward for finding every WheelMates hidden room?
Finding all 14 WheelMates hidden rooms unlocks the "Secret Explorer" achievement and a special gold paint job for your RC car. You'll also unlock a bonus epilogue scene that plays after the WheelMates final chapter credits. If you're stuck on a particular puzzle, our WheelMates co-op puzzle solutions covers every two-player challenge in the game.....
Closing Thoughts
If you're stuck on a particular puzzle, our WheelMates co-op puzzle solutions covers every two-player challenge in the game